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#51
It's an amazing emulator.  I wasn't expecting it.  So it's a nice little surprise on top of the Electrocoin emulator. :)

We are spoilt right now.

I'm not really interested in those barcrest video slots, I find them boring, it was interesting to see but just not my cup of tea.

J

Yeah, my comments above for those improvements are not a necessity but be great if those could be implemented, certainly not essential, more for a faster workflow.

J
#52
PFME - Pluto 6 Emulator / Re: PFME - Updates and New Rel...
Last post by DAD - Sep 08, 2026, 10:40 PM
Quote from: re-emulated on Sep 08, 2026, 10:11 PMAlso.  In the reel editor.  Could you implement a way to drag a copy form other positions, so I could drag a X symbol to another position etc?

J
Yeah that's like MFME but again it's not a great hardship loading one at a time.  It would be a different if it was something other than a lo-tech as that would be a bit of a pain.

Gotta say I'm loving the interest in PFME,  It's proving even more popular than I thought.
#53
PFME - Pluto 6 Emulator / Re: PFME - Updates and New Rel...
Last post by DAD - Sep 08, 2026, 10:36 PM
Quote from: re-emulated on Sep 08, 2026, 10:05 PM@BarXQueen Not sure if I can already do this, but whenever I'm changing anything and another window comes up, so say I'm loading reel symbols.  I upload an image, then the window gets lost behind the emulator window everytime, can these windows stay on top at all?  Same with if I'm changing dip or keys etc.  It's only a minor annoyance but it would be great if there was a setting to make those windows stay on top when I'm using them.

J
I just drag the main window to one side while doing stuff like that so I can see both. I get what you mean though.
#54
Also.  In the reel editor.  Could you implement a way to drag a copy form other positions, so I could drag a X symbol to another position etc?

J
#55
@BarXQueen Not sure if I can already do this, but whenever I'm changing anything and another window comes up, so say I'm loading reel symbols.  I upload an image, then the window gets lost behind the emulator window everytime, can these windows stay on top at all?  Same with if I'm changing dip or keys etc.  It's only a minor annoyance but it would be great if there was a setting to make those windows stay on top when I'm using them.

J
#56
Just to add, mine did have two pluto6 boards, one in the bottom panel, I imagine it was connected to the other board in some way and maybe that was something to do with it, maybe a master and slave in my single unit?

Funnily enough, they had two connected units in my local teddies back in the day, when one was switched off the other just gave some kind of communication error, I believe I just got lucky and my single unit had the link up board installed.

J
#57
Yes, but this is running exact software v1.06 community as mine and it offered community games on my single non linked unit.  Unless I'm mistaken.  But installed this exact software on my single unit.  I purchased a single unit, from a 3 unit set.

J
#58
Quote from: re-emulated on Sep 08, 2026, 06:49 PM@BarXQueen Out of interest is there any reason why these don't offer a 'community game' feature.  Even on a single unit these would offer this now and again, I'm nearly £450 in without one at all.  I know mine had 2 pluto6 boards, so I don't know if that had specific software on it for community stuff.  I never checked the CF card when I had it sadly.  Or is it just a quirk of early emulation issues?

Also, those Deluxe versions that would change feature board values every now and again, I can't seem to trigger that instance and it was fairly often in the wild.

Keep up this great work, this is fast becoming my favourite emulator :)

J
theres 2 different versions standalone or community 2 different roms profiles same as pure gold standalone and pure gold community which have link
#59
@BarXQueen Out of interest is there any reason why these don't offer a 'community game' feature.  Even on a single unit these would offer this now and again, I'm nearly £450 in without one at all.  I know mine had 2 pluto6 boards, so I don't know if that had specific software on it for community stuff.  I never checked the CF card when I had it sadly.  Or is it just a quirk of early emulation issues?

Also, those Deluxe versions that would change feature board values every now and again, I can't seem to trigger that instance and it was fairly often in the wild.

Keep up this great work, this is fast becoming my favourite emulator :)

J
#60
It's Solid Gold v1.06 romset :)

Oh, and that's great, thank you once again.  I'm only just building it so it will be when I get time, I'm still ironing out some artwork issues on the base layout anyway :)

J