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EFME - Updates and New Releases

Started by BarXQueen, Jul 20, 2026, 08:49 AM

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BarXQueen

I will update the original release thread with the latest version and list build/version changes here

BarXQueen

Released build 26 today (see the EFME - release thread).

Nothing major, just a couple of bug fixes that were affecting Pook's Red Bar layout:
  • The buttons couldn't always be clicked easily
  • The coin payout sound when a win was added to the bank has been removed

BarXQueen

Build 28 released, download it here: https://www.dadsfme.com/ec/EFME-Setup-latest.zip

Once you have installed this version it will automatically update to future versions.

New features:
  • Auto-update - the app checks the forum for new releases, or Help > Check for Updates. On by default, disable in settings if you don't want it.
  • Payout tray - real coin physics with a 3D pile, designer Preview and Clear.
  • Desktop Machine mode - chromeless transparent floating cabinet. Ctrl+Shift+D.
  • Resume where you left off - "Save game state when finished" restores the machine exactly, including instant punter takeover.
  • George play profiles - Best Strategy and Reject Wins, plus stop-after-N-spins.
  • PacDrive support - physical lamp outputs with an in-app mapping editor.
  • Arcade mode - uncapped grid, duplicate-fill launches, optional per-launch stats panel.
  • 20p token play on the ISS3021 boards.
  • Secondary windows inherit Always-on-Top.
  • Coin brightness and weathering sliders on the payout tray.
  • George nudge/hold fixes on various games
  • New machine bring-up: Super Bar-X (Brunel). circa 1990.
  • Various bug fixes and tweaks

BarXQueen

EFME v1.0.30

Fixes
  • OSR: capture logging is switched off in public builds, and the pace monitor now reports when the host PC itself cannot keep real time, the cause of choppy multiplayer sound on some machines.
  • Cabinet overlay elements no longer exceed the supported z-index range.
  • Close Layout now closes the whole club rather than just the station you had selected.
  • Bar-X 125's coin acceptor now honours the machine's own inhibit line, traced in the machine program and verified in the emulator, so coins are refused exactly when the real hardware would refuse them (for example at the money ceiling).
Layout designer
  • Zoomed-in dragging now pans smoothly over the artwork, with hairline chrome and sprite-size snapping for tidier layouts.
  • "Pin to Photo" is now a ticked toggle on the context menu, and pinned sprites stay aligned to the underlying photo.
  • Selection handles now stack with the elements they belong to, instead of by insertion order.
Multiplayer / club
  • Tab and Shift+Tab now switch the active player station.

Under the hood
  • The CLI's port census no longer misreads 16-bit Z180 I/O addresses.
  • Profile files no longer restate default settings across every machine, keeping profile data smaller and cleaner.

BarXQueen

EFME v1.0.31

Fixes
  • Fixed the Magic 7 £25 30p payout issue
  • Fixed Bar-X 5 £15 payout issue
  • Oxo Super Reels (OSR): corrected the hopper-empty process
  • Fixed DIP settings being resolved inconsistently on some cabinets

New features
  • Designer: added image snap-to-size, a scrollable left dock, and one-step layer moves

Various other bug fixes and enhancements, main headline is the RTP is fixed for all machines released so far

BarXQueen

EFME v1.0.32

Fixes
  • Some performance improvements
  • Various improvements to ROM compatibility


New features
  • Support for MAB Big 7 and Bar-X £6T


BarXQueen

EFME v1.0.33

Machine fixes
  • ISS3021 Super Big 7 now pays out from coin tubes instead of a hopper.
  • Fixed OSR (Oxo Super Reels) station coin-out sensor polarity, now read correctly per board.

Layout updates and self-healing
As the emulator develops, some layouts get left behind and won't get the benefits of new updates. This feature will fix any layouts you have already downloaded and update them automatically (you can choose not to of course). Just select "Keep in file" when asked and your layout will be updated and you won't be asked again about this update. If you have made your own changes to a layout, probably better to say "not now" and make a backup copy of it first.
  • Layout compatibility checking is now on by default, so published layouts pick up corrections automatically.
  • Published layout bundles are healed with the latest corrections as soon as they load.
  • After a correction is applied, EFME now offers once to keep it permanently in your layout file.

Multiplayer and club machines
  • Fixed a bug where resuming a club session could desync the room.
  • Fixed scheduled events beyond 25 minutes of play failing to fire on club machines.
  • Added an opt-in windowed club engine for improved multiplayer performance.

Interface
  • Settings pages now scroll back to the top when you change category.
  • Touch panning now works from anywhere on a scroll surface, not just painted areas.
  • The ROM setup wizard can now be reached from the welcome screen or by dragging a ROM file onto the window, with clearer error messages when a ROM isn't supported.

Under the hood
  • Various scheduling, diagnostics and regression-test reliability improvements.

re-emulated

Thanks for all the hard work BarZQueen.

I don't suppose you had any luck with other MAB Bar X revisions have you?  :)

J