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EFME - Bug Reports

Started by BarXQueen, Jul 20, 2026, 08:48 AM

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vectra666

not sure if its my crappy laptop but loaded super reels up fine plays ok although it seams a bit laggy especially the sounds making its drag instead of sounding like micheal jackson its more like the daleks anyone else had this yet if not then probs shittop being a twat

BarXQueen

Quote from: JRSC01 on Jul 26, 2026, 01:21 AMI accidently clicked File - Close Layout when thinking I was closing the emulator, now I clicked it whilst in Player 3 of Oxo Super Reels, now I cant find it again... Is there a way to restore this player 3 layout alone?

It seems to still be there as I can insert credits and press START to play the board, but cannot see the actual layout image or reels etc.

Thanks for the Emulator, I was using it for first time so still was a little confused lol.

I think its when I clicked to turn off the visual effects (General - Settings - Visuals - Visuals OFF / Standard or High (any change) that it removed the layouts completely (I tried to turn off graphic effects to see if it would help my laptop as my laptop is running super slow when playing it.)



It is a bug that will be fixed in the next layout, it should close all machines. Reloading the layout fixes the issue.

BarXQueen

Quote from: vectra666 on Jul 26, 2026, 09:41 AMnot sure if its my crappy laptop but loaded super reels up fine plays ok although it seams a bit laggy especially the sounds making its drag instead of sounding like micheal jackson its more like the daleks anyone else had this yet if not then probs shittop being a twat

What spec is your laptop? (RAM/CPU)

vectra666

Quote from: BarXQueen on Jul 26, 2026, 10:37 AM
Quote from: vectra666 on Jul 26, 2026, 09:41 AMnot sure if its my crappy laptop but loaded super reels up fine plays ok although it seams a bit laggy especially the sounds making its drag instead of sounding like micheal jackson its more like the daleks anyone else had this yet if not then probs shittop being a twat

What spec is your laptop? (RAM/CPU)
shite I expect lol it runs everything too slow like something else running in background sometimes takes minutes to open a web page so doubt it thw emulator although pooks single dx runs fine

BarXQueen

SOUND ISSUES

If you have an issue with the sound in OXO Super Reels, please upload a log file to this topic (it contains no personal information, just game display data).

1. Press Windows Key + R (or right-click the Start button and choose Run).
2. Copy the following into the box and press Enter: %LOCALAPPDATA%\EFME\
3. In the folder that opens, look for files starting with "osr-display-master-". Sort by date and pick the one from a session where you heard the problem, ideally one where you played for at least five minutes.
4. Right-click the file, choose Send to > Compressed (zipped) folder, and attach the zip to a post in this topic.

It also helps to say whether you are on a desktop or laptop (and on battery or plugged in), which antivirus you use, and whether the game itself seems to run slightly slowly while the sound is choppy.

topshaun

Hi BarXQueen, thanks again for this fantastic emulator. On OXO Super Reels, George has managed to IOU slaves 1 an 2 is there way to re-float the hoppers or is it best to have them on always full? Cheers Shaun

BarXQueen

Quote from: topshaun on Jul 27, 2026, 11:29 AMHi BarXQueen, thanks again for this fantastic emulator. On OXO Super Reels, George has managed to IOU slaves 1 an 2 is there way to re-float the hoppers or is it best to have them on always full? Cheers Shaun

The refill process on this machine isn't correctly emulated yet, it is on my list to look at.

Open settings and set these however you like:

George section: Keep the hopper paying while George plays (Set it to On)
Emulation section: Emulate hopper levels (Set it to Off)

JRSC01

Hi -

I am not sure if this is the bug request you asked for -

Played for a few minutes, seemed a little choppy, but didn't seem as slow as yesterday.

Running on Win 11 Pro - Laptop (Plugged In)- with McAfee AV software running - I find the game running slower also, and buttons not always responding to mouse clicks etc.

I also tried Magic 7 and that seemed to work and sound fine, at normal speed etc.



BarXQueen

Quote from: JRSC01 on Jul 27, 2026, 11:49 PMHi -

I am not sure if this is the bug request you asked for -

Played for a few minutes, seemed a little choppy, but didn't seem as slow as yesterday.

Running on Win 11 Pro - Laptop (Plugged In)- with McAfee AV software running - I find the game running slower also, and buttons not always responding to mouse clicks etc.

I also tried Magic 7 and that seemed to work and sound fine, at normal speed etc.




Thanks for this. That log was exactly what I needed.

Your PC ran the machine at 51% of real time, so the emulator was managing about half a second of fruit machine for every second that passed.

That is the choppiness. The sound is produced as the machine runs, so when the machine runs at half speed the sound card runs dry between refills and you get the gaps you heard. The sluggish play and the buttons not always taking a click are the same problem turning up somewhere else.

Magic 7 being fine fits, too. That is one machine on a 4 MHz processor. Oxo Super Reels 3 player is four machines at once, the top box plus your three players, each on a faster processor, all driven from a single thread. Roughly six times the raw work before you count the linking between them.

The version you were on, 1.0.29, was still writing a diagnostic file I had left switched on after my own testing, and in your session it wrote 2.9 MB in four minutes on the very thread doing the emulation. v1.0.30 is on the forum now and turns that off, so please update first.

1.0.30 also adds a speed readout. If it still chops after updating:

  - Open View > Stats Panel (Ctrl+P) while you play. A PACE line appears there whenever the emulator falls behind, with the percentage.
  - After a session where it chopped, and before you relaunch, send me machine-sounds.log from %LOCALAPPDATA%\Programs\EFME. It gets wiped at every launch, so it has to come from the same session.

Let me know how you get on with build 30.

JRSC01

Hi - I am afraid it still seems to never reach full speed - I am using 1.030 as advised, and attached machine sound for you (during session)

I have also screen recorded this same session (approx. 7mins long) to see if it helps also.
This is shown with real time PACE readouts as described.

Whilst not screen recording it didn't seem to change much - hovering around approx. 50-60% of real time

Hope this helps.

vectra666

mine does the same, but in Mfme this did exactly the same but not as bad on the likes of partytime arena where there is at least four instances of Mfme open at a time so always been a slight issue since the dawn of multiplayer emulation astra and now electrocoin lags where as i opened a bellfruit multiplayer in mfme and it ran fine, so not necessary a emulator issue more of the machine tech issue