Mame fruit machine improvements

Started by Johnnyafc, Jan 07, 2021, 07:23 PM

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DAD

Welcome to DADsFME, enjoy your stay :)

Slasher

Mame has a lot of catching up to do. It's nice to see someone on the mame team showing an interest again

Johnnyafc

Quote from: Slasher on Jan 10, 2021, 10:46 PMMame has a lot of catching up to do. It's nice to see someone on the mame team showing an interest again

https://youtu.be/1hYciIdPu5U  :o

altharic

Just noticed a pull request on mames git.

Linky

Johnnyafc

Quote from: altharic on May 05, 2022, 01:09 PMJust noticed a pull request on mames git.

Linky

copyright-holders:SomeRandomGuyIdk 😂

altharic

Quote from: Johnnyafc on May 06, 2022, 07:51 PM
Quote from: altharic on May 05, 2022, 01:09 PMJust noticed a pull request on mames git.

Linky

copyright-holders:SomeRandomGuyIdk 😂

Probably Tutton add to the list of nicks

altharic

Well they run sadly just a few reels and some coloured blobs shame there isn't a layout designer for it

altharic

As Jimmy Cricket used to say and there's more.....

Linky

altharic


altharic


Dullaron

#11
Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1, set 1) (1991)[m4addr] is working now on MAME 0.245. https://www.youtube.com/watch?v=SMJasbUW2ng&t=7s

altharic

Lots of mpu4 are now working Action Pack is a good example

altharic

AGEMAME
  . MPU4
    . Set more likely extender boards for a number of mpu4 sets, based on how they're used. Allows more games to light all their lamps. Fixed (?) large extender hookup so that all lamps light, eg. m4andybt. Gave m4andybt better inputs (is mostly playable now, but some 7segs in the display still aren't hooked up). Moved some sets to mpu4mod2 and mpu4mod4yam based on sound chip use.
    . Refactoring and functionality additions. Added the ability to override the lamp current checks (will fix Lamp Drive errors) - Connect4 no longer requires a lamping hack. Replaced data logger with serial loopback for systems that expect this.
    . Current MPU4 work + sorting (including progress to make m4andybt display correctly with existing layout). Do the invert in the layout instead for 7segs. Fixes led extender strobes, allows output to be inverted.
    . Set YM XTAL to match PCB. Fixed some Dutch reel / input setups so that sets boot. Moved a couple of sets. Disable coinlock logic for now, the code is clearly not suitable for all cases, probably needs to be per machine. Fixed a few more reel setups. Allow m4madhse to boot based on AJR's research. m4matdr appears to be a 6 reel setup, this pushes it past the reel check to another error.
    . m4bjsm and m4bjsma: Added RTC and system boots now