Anyone else had a go at this.
I thought it would be a complete nightmare, getting anything to run at more than 5 fps or without numerous glitches. But I'm extremely surprised at how advanced the emulators are and that many games working 100% or certainly, with minor non gameplay affecting bugs.
Quote from: wearecity on Feb 07, 2015, 05:47 PMAnyone else had a go at this.
I thought it would be a complete nightmare, getting anything to run at more than 5 fps or without numerous glitches. But I'm extremely surprised at how advanced the emulators are and that many games working 100% or certainly, with minor non gameplay affecting bugs.
Any links to such emulators would be great wearecity - I can remember playing on a PS1 all those years ago when my nephew got one...
...I thought to myself
'this'll never catch on'! :P lol
It'd be nice to reminisce once more though :)
I had the games such as the sonic collection etc but long since gone now, emuparidise has something on those lines
http://www.emuparadise.me/Sony_Playstation_2_ISOs/List-All-Titles/41
Quote from: Daryl on Feb 07, 2015, 06:36 PMQuote from: wearecity on Feb 07, 2015, 05:47 PMAnyone else had a go at this.
I thought it would be a complete nightmare, getting anything to run at more than 5 fps or without numerous glitches. But I'm extremely surprised at how advanced the emulators are and that many games working 100% or certainly, with minor non gameplay affecting bugs.
Any links to such emulators would be great wearecity - I can remember playing on a PS1 all those years ago when my nephew got one...
...I thought to myself 'this'll never catch on'! :P lol
It'd be nice to reminisce once more though :)
For PS1 I recommend Psxfin, Not as customisable as EPSXE but is a lot simpler to set up & run - http://www.emulator-zone.com/doc.php/psx/psx_em.html
As for PS2 the only choice is PCSX2. Only in the last 18 - 24 months has this been really viable as someone came onboard & completely revamped the core of the emulator allowing it to run a lot more efficiently, you still need a decent desktop to run this mind - http://pcsx2.net/
I've got sets of the bioses for both systems if you need them.
To add on the PSP emulator also had a massive leap in playability, I remember seeing it a few years back & it struggling to load most games, now it seems to play almost anything!
Was about to post, but Matty and vectra beat me too it.
I do use EPSXE for the PS1, but will take a look at Psxfin myself. EDIT Psxfin, doesn't like the type of files I have downloaded, which have an .ECM extension, tried a few things, but it's not having it.
and as Matty says, PCSX2 for the PS2.
The BIOS files are located here http://www.emuparadise.me/biosfiles/bios.html
It isn't difficult to get up and running, if you read the instructions and use the set up wizards with the emu's.
Don't think I've looked at these since Bleem! lol
If you have any interest in playing old PS1 and PS2 games, they are well worth looking into. Best played with a decent controller, like an XBOX 360 controller for windows, although I believe it is possible to get PS3 and PS4 controllers working as well on a PC.
The PS2 emulator also will give force feedback via an XBOX 360 for windows controller for instance.
DS3 Tool will emulate a PS3 controller as an XBOX 360 controller. A bit finicky to get working right but when it does it's simple after that, amazing bit of software.
Bleem! wow! there's a blast from the past. I used some commercial software for my PS1 emulating. I think it was called CVG or something like that. It worked brilliantly as I couldn't get ePSXe to work back then.
I've since had a dabble with all sorts. I must try out PCSX2 again though. I'd like to play SSX Tricky again but the PS2 is in the loft lol
Virtual game station by connectix.
Quote from: Slasher on Feb 15, 2015, 09:13 PMBleem! wow! there's a blast from the past. I used some commercial software for my PS1 emulating. I think it was called CVG or something like that. It worked brilliantly as I couldn't get ePSXe to work back then.
I've since had a dabble with all sorts. I must try out PCSX2 again though. I'd like to play SSX Tricky again but the PS2 is in the loft lol
It's (Not) very complicated, tricky tricky tricky.
Quote from: altharic on Feb 15, 2015, 10:52 PMVirtual game station by connectix.
That's the one!
Quote from: Matty on Feb 16, 2015, 02:49 AMQuote from: Slasher on Feb 15, 2015, 09:13 PMBleem! wow! there's a blast from the past. I used some commercial software for my PS1 emulating. I think it was called CVG or something like that. It worked brilliantly as I couldn't get ePSXe to work back then.
I've since had a dabble with all sorts. I must try out PCSX2 again though. I'd like to play SSX Tricky again but the PS2 is in the loft lol
It's (Not) very complicated, tricky tricky tricky.
Great game eh?
Still enjoying tinkering and mucking about with the PS2 emulation in particular.
Managed to get it to accept my PS4 controller wirelessly via bluetooth to my laptop, so much easier to control games, than with keyboard and I'd say the PS4 controller is a bit better than the XBOX 360 controller, although the 360 controller is still a great controller.
Discovering more games now as well, some games had really great graphics, such as R-Type Final, Resident Evil 4 and Gran Turismo 4. If you have a modestly specced PC, you can even get them to look even better, than they did on the PS2 in a lot cases.
At the moment it's my favourite emulator.
I think I have a full set of PS1 iso's on my Hyperspin build. Some great games, I couldn't believe the graphics when I first got Tombraider back in the day. I still actually have PS1 but haven't used it in years.
J
I have an Xbox One controller hooked up to my Hyperspin build on Win10, works great for the console stuff. I never used a joystick on my ZX Spectrum, always Q,A,O,P and M.
J
I've got my DS4 hooked to my pc, not wireless though but using inputmapper to detect it as a 360 controller so works well with my steam library.
On the Ps2 side I did load up Gran Turismo 3 & bloody hell the graphics look shit on it, to think there was a point in time where that looked spectacular. Enjoying playing through Need for Speed: Underground mind, not as good at the drifting as i used to be but still a cakewalk to unlock all the extra cars mind.
I suspect fiddling with a few GFx options might help with Gt3 but it really shows it's age now.
Quote from: re-emulated on Jun 17, 2015, 07:27 PMI have an Xbox One controller hooked up to my Hyperspin build on Win10, works great for the console stuff. I never used a joystick on my ZX Spectrum, always Q,A,O,P and M.
J
Hyperspin if set up correctly, with videos etc, looks stunning, on the youtube videos I've seen. I think if I had a spare room with enough room, I'd look at getting an arcade cabinet, with it installed and gets the full experience.
The set this guy has on this site, http://www.retro-burner.co.uk/index.htm looks pretty good, although at just 1TB it's missing some systems and games no doubt, would be nice if it could be 2tb or even 4tb to get more on it.
Still it looks to be a good compromise, might be tempted to get it as a Birthday or Xmas pressie to myself. If anything, I'll end up with a dear 1tb drive at least lol.
Quote from: Matty on Jun 17, 2015, 11:22 PMI've got my DS4 hooked to my pc, not wireless though but using inputmapper to detect it as a 360 controller so works well with my steam library.
On the Ps2 side I did load up Gran Turismo 3 & bloody hell the graphics look shit on it, to think there was a point in time where that looked spectacular. Enjoying playing through Need for Speed: Underground mind, not as good at the drifting as i used to be but still a cakewalk to unlock all the extra cars mind.
I suspect fiddling with a few GFx options might help with Gt3 but it really shows it's age now.
My home PC doesn't have bluetooth, so I will have a go at trying out the inputmapper. (EDIT........Just downloaded inputmapper and so simple, plug in controller, recognised, no configuring needed. I assume it was so easy because I already had the Xbox 360 controller set up in windows and in the emulator)
Then I also want to look into configuring the controller properly in the emulator. At the moment, I'm having to swap around controls, depending on whether it's a driving game or not, so I can use the triggers for brake and acceleration, rather than x and square. Surely by the mid 2000's triggers were being used for the power and brake control of vehicles in games.
As for getting games to look better, in some cases such as Burnout 3 Takedown, I just take off native resolution and change it to scaling 2x or 3x.
One of the great things about the emulator I find, is that it seems to have a real active community and plenty of info around the net, to get games working and looking at their best.
I spend just as much time, tinkering with settings etc, as playing lol.
Quote from: wearecity on Jun 18, 2015, 05:51 PMQuote from: Matty on Jun 17, 2015, 11:22 PMI've got my DS4 hooked to my pc, not wireless though but using inputmapper to detect it as a 360 controller so works well with my steam library.
On the Ps2 side I did load up Gran Turismo 3 & bloody hell the graphics look shit on it, to think there was a point in time where that looked spectacular. Enjoying playing through Need for Speed: Underground mind, not as good at the drifting as i used to be but still a cakewalk to unlock all the extra cars mind.
I suspect fiddling with a few GFx options might help with Gt3 but it really shows it's age now.
My home PC doesn't have bluetooth, so I will have a go at trying out the inputmapper. (EDIT........Just downloaded inputmapper and so simple, plug in controller, recognised, no configuring needed. I assume it was so easy because I already had the Xbox 360 controller set up in windows and in the emulator)
Then I also want to look into configuring the controller properly in the emulator. At the moment, I'm having to swap around controls, depending on whether it's a driving game or not, so I can use the triggers for brake and acceleration, rather than x and square. Surely by the mid 2000's triggers were being used for the power and brake control of vehicles in games.
As for getting games to look better, in some cases such as Burnout 3 Takedown, I just take off native resolution and change it to scaling 2x or 3x.
One of the great things about the emulator I find, is that it seems to have a real active community and plenty of info around the net, to get games working and looking at their best.
I spend just as much time, tinkering with settings etc, as playing lol.
Did have a fiddle with the resolution/disabling native/scaling etc & some games it will work wonders, Final Fantasy 12 looks amazing for it, as does Kingdom hearts 2 Final mix, GT3 however doesn't really seem to benefit, a shame as i would like a good blast on it again & can't be arsed to drag my old CRT out of hiding to play it on.
Yeah, having the 360 controller suite installed does speed the install up. As for the controls itself I'm sure at this time most games were using the analogue sticks for accelerating/breaking as the PS2 controllers R2/L2 aren't really triggers like the ps3/360 controllers. They are analogue mind so respond to varying amounts of pressure but weren't very comfortable to use for long periods so i imagine that's why.
Edit: As an FYI in case you weren't aware inputmapper also has a custom profile feature & you can re-assign buttons to be different buttons, IE switch X to R2 or even switch it to mouse actions/keyboard presses. Really versatile piece of software & trumps the DS3 software.
I have a massive 2tb Hyperspin setup on an external hard drive. It has full sets for PS1, Dreamcast, SNES, Mega Drive, Daphne, Amiga, Atari 2600, Mame, Vectrex, PC Engine etc. I have took a load out of the menu and added ZX Spectrum and C64.
The big problem with Hyperspin is that it's old and it doesn't seem to get updated any longer. The front end doesn't support HD 1280x1080, the menu has trouble with the gamepad in the menus. But to be fair Hyperspin is more for a dedicated arcade cab build with dedicated joystick and buttons panel.
J
Quote from: re-emulated on Jun 18, 2015, 09:02 PMI have a massive 2tb Hyperspin setup on an external hard drive. It has full sets for PS1, Dreamcast, SNES, Mega Drive, Daphne, Amiga, Atari 2600, Mame, Vectrex, PC Engine etc. I have took a load out of the menu and added ZX Spectrum and C64.
The big problem with Hyperspin is that it's old and it doesn't seem to get updated any longer. The front end doesn't support HD 1280x1080, the menu has trouble with the gamepad in the menus. But to be fair Hyperspin is more for a dedicated arcade cab build with dedicated joystick and buttons panel.
J
A shame it's no longer updated, although it still seems to have an active community, which is good. Might still give it a try at some point, but look at configuring it to the system I want.
Quote from: Matty on Jun 18, 2015, 08:40 PMQuote from: wearecity on Jun 18, 2015, 05:51 PMQuote from: Matty on Jun 17, 2015, 11:22 PMI've got my DS4 hooked to my pc, not wireless though but using inputmapper to detect it as a 360 controller so works well with my steam library.
On the Ps2 side I did load up Gran Turismo 3 & bloody hell the graphics look shit on it, to think there was a point in time where that looked spectacular. Enjoying playing through Need for Speed: Underground mind, not as good at the drifting as i used to be but still a cakewalk to unlock all the extra cars mind.
I suspect fiddling with a few GFx options might help with Gt3 but it really shows it's age now.
My home PC doesn't have bluetooth, so I will have a go at trying out the inputmapper. (EDIT........Just downloaded inputmapper and so simple, plug in controller, recognised, no configuring needed. I assume it was so easy because I already had the Xbox 360 controller set up in windows and in the emulator)
Then I also want to look into configuring the controller properly in the emulator. At the moment, I'm having to swap around controls, depending on whether it's a driving game or not, so I can use the triggers for brake and acceleration, rather than x and square. Surely by the mid 2000's triggers were being used for the power and brake control of vehicles in games.
As for getting games to look better, in some cases such as Burnout 3 Takedown, I just take off native resolution and change it to scaling 2x or 3x.
One of the great things about the emulator I find, is that it seems to have a real active community and plenty of info around the net, to get games working and looking at their best.
I spend just as much time, tinkering with settings etc, as playing lol.
Did have a fiddle with the resolution/disabling native/scaling etc & some games it will work wonders, Final Fantasy 12 looks amazing for it, as does Kingdom hearts 2 Final mix, GT3 however doesn't really seem to benefit, a shame as i would like a good blast on it again & can't be arsed to drag my old CRT out of hiding to play it on.
Yeah, having the 360 controller suite installed does speed the install up. As for the controls itself I'm sure at this time most games were using the analogue sticks for accelerating/breaking as the PS2 controllers R2/L2 aren't really triggers like the ps3/360 controllers. They are analogue mind so respond to varying amounts of pressure but weren't very comfortable to use for long periods so i imagine that's why.
Edit: As an FYI in case you weren't aware inputmapper also has a custom profile feature & you can re-assign buttons to be different buttons, IE switch X to R2 or even switch it to mouse actions/keyboard presses. Really versatile piece of software & trumps the DS3 software.
I think sometimes we forget how good games really looked. I see people still go on about CIV 4 being a better game than CIV 5. Well even if people think game play wise it may have been, graphically it looks completely rubbish compared to CIV V, in this case the graphics, make CIV V a much better experience.
Anyway, I've been amazed by some of the graphics achievable when scaling, my laptop and pc can generally manage the 6x maximum, but it does depend on whether the emulator can run the game at sufficient speed in the first place. Burnout 3 Takedown, looks pretty awful at native resolution, but when the scaling is used, it could almost pass for a PS3 game.
I'm currently looking at profiles, within the emulator for different control set up, it looks like you can get frontends, which will enable to the emulator to start with specific settings for each game. As for driving, well I think you are right, sometimes the triggers are not as good as using the buttons for gas and brake. Got further on BTD3, since I started to use the buttons.